The Tourist Trap/Quick guide (2024)

The Tourist Trap/Quick guide (1)
This quest has an in-depth article.

It contains a more detailed description of dialogue, cutscenes, and storyline.

Contents

  • 1 Overview
  • 2 Getting started
  • 3 Entering the mine
  • 4 The plans
  • 5 Finding Ana
  • 6 Rescuing Ana
  • 7 Rewards
  • 8 Required for completing

Overview[edit | edit source]

Start pointThe Tourist Trap/Quick guide (2) Speak to Irena, the woman crying at the Shantay Pass, south of Al Kharid. Show on map


2003

Member requirementThe Tourist Trap/Quick guide (5) Members only
Official lengthMedium to Long
Requirements
The Tourist Trap/Quick guide (6) Quests:
  • The Tourist Trap
    • None
  • 10 Fletching
  • 20 Smithing
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
  • Desert shirt, desert robe and desert boots (Black variants will not work. You may obtain these at Shantay Pass during the quest.)
  • At least 10 feathers (You can only use regular feathers. Extra feathers may be required if you have a low Fletching level. You may obtain these at Shantay Pass during the quest.)
  • Bronze bar (Extra bars may be required if you have a low Smithing level.)
  • At least 200 coins (or 100 with Ring of charos (a))
Recommended
  • At least 2-3 full waterskins, an enchanted water tiara, or completion of Crocodile Tears
  • Weapons and armour for lower combat level players
  • Food
  • 2 Bandit Camp Teleports
  • A Lockpick
  • At least 15 backpack spaces - you will need to remove all worn items and still have room in your backpack for up to 7 quest items
Enemies to defeat
  • Mercenary Captain (level 15)

Getting started[edit | edit source]

  • If you don't have desert clothes, buy them from Shantay.
  • Begin the quest by talking to Irena(south of Shantay Pass). (The Tourist Trap/Quick guide (9) 1131)
  • Run south and slightly west to the gate of the Desert Mining Camp.
  • Right-click and talk to Mercenary Captain (the one with the all-grey shield). (The Tourist Trap/Quick guide (10) 12221)
  • Kill the Mercenary Captain to obtain a metal key.
  • Unequip all armour (includes amulets, rings, etc.) and weapons, and keep them unequipped whenever inside the mining camp or mine.

Entering the mine[edit | edit source]

Bedabin Camp map

  • Open the gate to enter the camp.
  • Once inside, enter the north building and search the table for a cell door key.
  • Go east to the mine door entrance and talk to the male slave on the east of the camp (it's the one who never mines). (The Tourist Trap/Quick guide (11) 1211111)
    • If a guard catches you unlocking the slave's chains and you end up in the cell, bend the bars on the window and escape. Talk to the slave to try again.
  • While wearing the slave outfit, open the mine door entrance. The outfit must be equipped any time you enter the mine.
  • Upon entering, head north and follow the cave around until you come to a guarded cave entrance.
  • Right-click and talk to one of the guards. (The Tourist Trap/Quick guide (12) 222)
  • Head back to the mine doors and exit.
  • Remove the slave outfit, leave the Desert Mining Camp, and run west to the Bedabin Camp.
  • Talk to Al Shabim in the southernmost tent to receive the Bedabin key. (The Tourist Trap/Quick guide (13) 11)

The plans[edit | edit source]

  • Run east back to the Desert Mining Camp and climb the ladder in the white building.
  • On the western wall search the southernmost bookcase for a book on sailing.
  • Talk to Captain Siad in the same room and ask him if you can chat with him, then mention the sailing book. (The Tourist Trap/Quick guide (14) 1531)
  • Open the chest beside the table to get the plans.
  • Go back to the Bedabin Camp and show Al Shabim the plans. (The Tourist Trap/Quick guide (15) 11)
  • Enter the tent to the north.
  • Use a bronze bar on the anvil and answer the prompt (The Tourist Trap/Quick guide (16) 1) to create a prototype dart tip.
  • Use a feather on the dart tip to make a prototype dart (you may need to try several times until successful).
  • Take this back to Al Shabim. He will take the prototype dart, technical plans, and Bedabin key in exchange for a bronze dart and Tenti pineapple.

Finding Ana[edit | edit source]

  • Wear the slave outfit, head back down into the mine and give the pineapple to one of the guards.
  • Walk through the mine cave and run east to the mine cart.
  • Right-click and search one of the empty barrels nearby and answer the prompt (The Tourist Trap/Quick guide (18) 1) to take it.
  • Right-click and search the cart to ride it to the other side, answering the prompt to confirm. (The Tourist Trap/Quick guide (19) 1)
    • Failing to enter the cart will cause minor damage. If you fail, attempt to enter the cart again.
  • Go down the northwestern passageway containing a large number of slaves at the end and you will find Ana.
  • Use the barrel in your inventory on Ana to squeeze her inside it, and head back to the mine cart.

Rescuing Ana[edit | edit source]

  • Use Ana on the mine cart first, then ride it yourself when it comes back. (The Tourist Trap/Quick guide (21) 1)
  • Search the barrels around the cart and retrieve the one that has Ana in it.
  • Use the winch bucket north-west of the cart to put the barrel on it.
  • Accept the guard's offer for help and give him a compliment. (The Tourist Trap/Quick guide (22) 11)
  • Head back to the surface and go to the winch bucket in the south-western corner of the camp.
  • Operate it and then search the barrel west of it.
  • Use Ana on the wooden cart at the centre of the camp.
  • Talk to the Mine cart driver. (Warning: If you use the wrong responses you'll have to rescue Ana again!)(The Tourist Trap/Quick guide (23) 22133312)
    • If you fail, you need to head back into the deepest part of the mine with a barrel and get Ana out again.
  • Search the cart and answer the prompt (The Tourist Trap/Quick guide (24) 1) to get on.
  • Run northeast towards Shantay Pass and talk to Irena.
  • Congratulations, quest complete!

Rewards[edit | edit source]

  • 2 quest points
  • 4,650 experience in your choice of two from the following skills (you may pick the same skill twice): Agility, Fletching, Smithing or Thieving
  • Ability to smith darts
  • A wrought iron key for access to the Desert Mining Camp and the cave beneath it
  • Full slave robes
  • 2 Treasure Hunter keys (Ironman accounts will not receive these)
Music unlocked
  • Lonesome

Required for completing[edit | edit source]

The Tourist Trap is not currently required for any quests or miniquests.

vde

The Tourist Trap

Related to the Desert quest series
NPCs
  • Irena
  • Ana
  • Al Shabim
  • Captain Siad
  • Mine-cart driver
  • Bedabin nomad guard
  • Cart Camel
  • Guard
  • Mercenary
  • Male slave
  • Female slave
  • Escaping slave
  • Rowdy slave
Enemies
  • Mercenary Captain
Items
  • Metal key
  • Slave shirt
  • Slave outfit
  • Slave robe
  • Slave boots
  • Punishment rock
  • Technical plans
  • Prototype dart tip
  • Prototype dart
  • Tenti pineapple
  • Barrel
  • Ana in a barrel
  • Cell door key
  • Bedabin key
  • Sailing book
Scenery
  • An experimental anvil
  • Barrel
  • Cactus
  • Punishment rock
Rewards
  • Wrought iron key
Locations
  • Desert Mining Camp
  • Desert Mining Camp cave
  • Bedabin Camp
Music
  • Lonesome
Miscellaneous

Retrieved from ‘https://runescape.wiki/w/The_Tourist_Trap/Quick_guide?oldid=36409956

The Tourist Trap/Quick guide (2024)

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